On this course you’ll have access to the right tools to kick-start your career in 3D Games Art. We have purpose bought, up-to-date hardware and use industry standard software, ensuring everything you learn is current and relevant.
Taught by industry experts and split between our High Wycombe and BNU teaching base at Pinewood Studios, you’ll study this dynamic course in the heart of a world-renowned working studio.
We understand that when it comes to deciding where you’d like to study, there are a lot of things to consider. Come along to our Open Day and discover why BNU could be the place for you. You can find out more about your course, meet the course team, and get all your questions answered.
For everything you need to know about applying, check out our Application Guide. You can find useful information for each stage of your application journey – from before you even apply to what to do if you receive an offer, and everything in between.
Why study this subject?
The global gaming market is one that continues to expand, and with this so do job opportunities. Gaming offers a world of opportunity and with the right skills and abilities, 3D Games Art can help you kick-start a rewarding and creative career.
You could work for companies like Epic Games, Nintendo or Sony, or perhaps set up your own independent company to pursue your passion. Your love of gaming together with your creative and modelling skills could see you in numerous roles - from 3D Artist and Animator to Environmental Artist or Technical Animator.
Why study at Buckinghamshire New University?
At Buckinghamshire New University we focus on preparing you for work in the industry, helping you to stand out to employers when you graduate. With the right teaching and learning opportunities, it’s possible to turn your passion for gaming into a rewarding and successful career.
Led by our enthusiastic and dedicated team of industry-savvy practitioners and experienced academics, you will have the freedom to explore all areas of 3D Games Art. During your time with us you may also get direct access to guest lectures and can benefit from live project briefs, master classes, and plenty of networking opportunities.
On this dynamic course you’ll have access to all the software you need to bring your ideas to life, in our state-of-the-art computer labs. You’ll could also find yourself working at our BNU teaching base at Pinewood Studios. Here you’ll have the opportunity to learn the skills and knowledge you need for your future, all whilst studying right in the heart of the famous creative hub.
Our Small group sizes enable staff and students to work together as a friendly and collaborative community of learners. It also means you’ll benefit from more one to one support with your lecturer.
With London only a short journey away, you can take the opportunity to visit some of the world’s best exhibitions, galleries and museums for inspiration.
What facilities can I use?
We’ve made sure you have access to industry-standard equipment, which we review yearly to ensure we are producing industry-ready graduates. During your studies you will work in our Computer Labs and have access to specialist software, some of which includes:
- State-of-the-art Motion Capture Equipment
- Unreal Engine
- 3DS Max
- Substance Suite
Amongst a range of other software.
Whilst studying with us you will also use our BucksAnywhere web service, which provides access to many of the software applications you use for learning and studying. BucksAnywhere can be used from your own device or from a University owned PC or laptop, from any location.
In your final year you will also have exclusive access to our new ASUS ProArt lab at our High Wycombe campus which allows you to use our best facilities to really hone your project work and showreel to help you get the job of your choice.
This video was our first experiment with our new Xsens motion capture suits. With the help of dancers from BNU’s BA Dance and Performance course, we motion captured a routine on the concourse running though the university and replaced one of the dancers with a version of the Lonely Robot and comped this back into the footage. We also have state of the art Faceware kits for face motion capture.
What will I study?
On this course you will be taught the fundamentals of 3D modelling and animation, and as your studies progress, your skills with modelling will also improve, and you will also learn about games engines and design.
The focus of this course is on professional workflows for creating 3D assets such as characters, props and environments. You will learn how to export and set these up in a games engine and learn the fundamentals of interactivity and gameplay elements. The course has been intentionally designed to be flexible, to allow you as a student to select and pursue your own specialism within the field.
During your time with us you’ll discover both the animation and modelling aspect of the field, which you will then develop to include more advanced aspects such as organic sculpting, hair and clothes.
You’ll undertake individual and project work, having the opportunity to take a set industry style project and a creative project to develop your specialist skills and build an industry ready portfolio.
How will I be taught and assessed?
This course is offered as a four-year programme, including an initial Foundation Year. The Foundation Year will allow you to develop your academic study skills and build confidence in your abilities, identifying your own strengths and development needs for progression onto an undergraduate degree.
On our course the teaching will feature a variety of approaches and technology, blended together to engage your learning in class and beyond, and to encourage your full participation. The teaching and learning strategies have been designed to ensure that there is progression from formal teaching through to independent learning as you progress through the levels of the programme.
You will be taught by tutors and lecturers who are current or former industry practitioners, meaning they have in depth knowledge and experience that you can benefit from and in addition, you will experience industry guest masterclasses.
You will be supported with workshops, lectures and seminars that introduce you to a range of topics around 3D development. What you learn will be assessed through a variety of means including coursework that is created with 3D software, presentations and writing a series of reflective journals.
What are the course entry requirements?
A typical offer will require a UCAS tariff score of: 32 - 56
Applicants who do not meet the minimum requirements for the 3-year undergraduate programme, or those who do not feel fully prepared for a Level 4 course, will be considered for the 4-year programme including a Foundation Year. If you wish to enquire further, please send your query along with any academic evidence or references to firstname.lastname@example.org
Find out more about our General Entry Requirements.
This provides a guide of the modules that make up your course. You can find more information about how your course is structured on our Academic Advice section.
Year 1 Modules
3D Modelling & The Pipeline
Texturing & Look Development
Lighting & Rendering
Animation Principles & The Moving Figure
Year 2 Modules
Virtual Environments for Games
Digital Sculpting and Organic Modelling
Year 3 Modules
Industry Production Project
Creative Production Project
What are the tuition fees
Home, Academic Year 2023 - 2024
£9,250 per year
Overseas/International, Academic Year 2023 - 2024
£15,000 per year
What are my career prospects?
Throughout your time with us we’ll support you on the route to your chosen career. We’ll help you to develop crucial skills, encouraging you to become enterprising, employable and good leaders. We also help you find employment after graduation. Have a look at our Careers and Employability pages to find out more.
Our 3D Games Art course will help prepare you for a range of career possibilities, such as:
- 3D Artist
- Character Artist
- Environment Artist
- Technical Animator
Graduates can also choose to study for a postgraduate course.