Applied Audio Technology
UCAS Code / Course Code:
-
Qualification/Level:
MSc
Mode of study:
Full Time
Duration:
1 Year
Location:
High Wycombe Campus
Entry requirements: Graduates with a good first
degree
Fees 2010-11: Home/EU £5,250; International
£8,800
Introduction
The MSc Applied Audio Technology at Bucks is a technically
challenging and technologically-focused course offering with
employability at its core. The course has been developed to enhance
employability for its graduates in relation to audio and music
production, engineering and an array of technology-based
careers.
The content for this course has been developed with significant
support from an array of industry-leading partners such as
Sennheiser, Focusrite and Midas. The primary objective during
development was to identify skills gaps relating to relevant
industries and to respond with current research, taught and
training-based modules.
Course content
Course content will include a live production
technology module which includes a focus on the utilization of
digital control surfaces; a creative sound design module led by and
industry leading practitioner; a vocationally focused module that
deals with Perceptual Audio Evaluation, a studio-based and
music-oriented advanced audio production module with input from a
range of leading practitioners, a training based module that looks
specifically at sound for outside broadcast and a cluster of
modules which intend to develop programming skills relating to
audio applications.
A crucial factor which motivates the
development of key multi-disciplinary and collaborative skills
concerns the inclusion of live briefs, which will enable
industry-facing project based work to be included for assessment.
These collaborations will include students from postgraduate
programmes including advertising, creative industry management,
digital filmmaking, outside broadcast engineering, design,
marketing and promotion.
Proposed modules include:
Live Production Technology
Masterclasses will be complemented by our partnerships with
manufacturers, including Midas and Sennheiser who support this
module by offering students the opportunity to interface with
state-of-the-art live audio technologies. Teaching will also be led
by leading practitioners from the field of live audio
production.
Perceptual Audio Evaluation
The aim is to provide students with a knowledge of research methods
suitable for subjective evaluation of audio. Students will
initially study elements of critical listening, before covering the
theory and practice of conducting perceptual audio experiments
using qualitative and more quantitative methods. Students will
also devise and run their own audio evaluation, results of which
will be presented in a seminar at the end of the module.
RF Systems
This module will be led by our partners at Sennheiser, who will
explore vital contemporary issues and debates concerning RF.
Sound for Outside Broadcasting
This module focuses on different aspects of sound in relation to
Outside Broadcast production. The technical understanding (sound
engineering skills) required to support location based multi camera
production is of primary concern, and this module will embrace
contemporary technological developments as students will be
encouraged to engage in practice based learning while also
considering the possibilities afforded by such technological
developments. Students will also be required to consider the
principles which influence how sound for Outside Broadcast is
managed, captured and produced.
Sound Design
This module will include ADR/Foley editing and recording,
multi-track production dialogue editing, sound effects/sound
design, mixing for film and TV (and the differences between them),
creativity and the requirements above and beyond the technical and
creative side to the job. Sound Design is generally regarded as
making specialized sound effects for creatures/spaceships/sci-fi
etc. Students will also develop their own sound design
composition.
Studio Audio Technology
This module will be delivered by experienced industry-based
professionals and will include advanced sound recording, editing
and processing techniques, essential soft skills required as an
engineer/producer, operation of mixing desks, audio interfaces and
signal routing, recording studio preparation and tracking sessions.
Sessions will include significant contributions from leading
industry practitioners such as Martin Rushent and Philip
Tennant.
Programming for Interactive Audio
Advanced teaching of .net and C# for the creation of interactive
audio applications. Students also develop an interactive audio
application.
Spatial & Surround Sound
This module provides an introduction to the spatial dimension of
sound. This includes studio experimentation of stereo and surround
microphone techniques, mixing in stereo and surround - creative and
dynamic effects, Multichannel Sound Design (including monitoring
levels for Dolby 5.1), Psychoacoustics of spatial audio: our
perception of auditory space, including localisation, distance
hearing, depth, envelopment and other salient attributes.
Further information
As a postgraduate within this dynamic area, you will have gained
substantial experience and a broad knowledge of the audio
technology industry, making you highly employable within this
sector. This course is ideal if you have ambitions to move into an
executive position of responsibility and management within key
areas of this industry. Many postgraduate students have
demonstrated career progression either within their own
organisations or by moving to new opportunities. This course may be
of interest to those already working in the industry and to those
seeking to enter into an academic career.
How to apply
For more details, and to download an
application form, please visit our 'How to
apply' web page.
Find out more
Tel: 0800 0565 660
Email: advice@bucks.ac.uk